Pouco conhecido Fatos sobre The First Berserker: Khazan.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
Novo soulslike, Khazan reúne elementos qual deram certo na categoria e faz seu próprio suco — e um suco amplamente bom de modo a se repetir
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Outra coisa qual também incomoda muito é este fato do progresso em atalhos dentro dos mapas não ficar salvo permanentemente pelo game, quando comecei a criar backtracking nos mapas anteriores para pegar ESTES colecionáveis da platina, me deparei utilizando todos os atalhos de que eu tinha aberto, completamente fechados.
Nãeste sei se isso foi por questão intencional de design ou resultado por 1 erro, mas tenho a impressãeste do que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” que este estúdio preparou — porém vale a pena insistir um pouco de modo a passar dela.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Acompanhe a jornada de Khazan em Procura de vingança e aprenda tais como ele se torna este primeiro berserker no Universo DNF.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple The First Berserker: Khazan timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.